Hello anasana, Our records indicate that you have
never posted to our site before! Why not make your first post today
by saying hello to our community in our Introductions forum.
Why not start with your first post today and become an
active part DCEmu Forums:: The Homebrew & Gaming Network :: PSP
Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Forums
forums now!
Hi, everybody. After 1 month of development, I'm here
to presents my latest work - "Treasure of Pharaoh". This is my
second homebrew for psp. I did all the graphics and coding. SFX
from flashkit.com
"Treasure of Pharaoh" is a clone of "Lode
Runner". For those of you who are too young to knew "Lode Runner".
Please visit wikipedia.org. It's a classic game features in
Gamespot's "Greatest game of all time".
Half action, half
puzzle, 150 challenging levels of platform game. You act as a tomb
raider, steals treasure inside a pyramid. Some treasure are
located at places that is hard to reach. At the same time, Anubis
will try their best to catch you. You do not have any weapon, all
you can do is dig a hole to temporarily trap the Anubis. If the
hole is refilled before the Anubis escapes. The Anubis will
respawns at the top of the screen at a random position. You
must collect all the gems within the level and go to top of the
screen to advance to next level. Remember, you're not the only one
who collect the gems, the Anubis does
too!
Control: D-pad - move the player Square - dig a
hole at left Circle - dig a hole at right Start - pause the
game
Special command: Select+triangle - restart current
level. Some maps are tricky, you'll have a chance to run into a
place that you can't go out. Use this function to restart the
current map, however, this will costs you 1life.
Select+R
trigger - advance to next level. Costs 1 life. L trigger - back
to previous level. Don't costs life.
Something you might
want to know: 1. Hi-Score and Options is not working at the
moment. 2. The AI is not same as the original, some map may
become impossible to complete. I'm begging you to report, I'll try
to fix. 3. When a level is completed, game will be auto saved
and you've got an extra life. 4. Some tiles are "fake floor",
they look the same as the real ground, but you cannot dig on it.
When you stand on it, it will drop to next floor. **THIS IS NOT A
BUG**
wow, amazing! much better than the
gameboy version i used to play ! Keep up the good work!
__________________ PSP: 3.10oe-a Homebrew PSP Games: SFCave - n/r - Coming
Soon Legend of Zelda for PSP - n/r Color Puzzle - Current Version: r2 - Final Release
Coming Soon List Updated on 2/04/07
i had to turn my firewall off to get
that.. notright.
but i grabbed it cuz i know all about
loderunner homie. need this. classic.
__________________ Gotta let it do wut it do!! *smack* I make it do what it do! US PSP v2.0 ->1.5 ->2.71DH ->1.5 ->2.71DH
->1.5 ->3.03OE-C 4GB, mp4.galore, CSO.hunter, brew.taster,
mmmm. nice. I LIKE.
Fantastic! Lode Runner was a classic Looks really nice too (I know I always say it but I love when people remake the
classics - MANIC MINER *hint* *hint*)